вторник, 17 ноября 2015 г.

Inclusive games for junior-senior ELL


I strongly believe that the mentioned games may be used in any class at any lesson, as they will let a learner participate in the process, collaborate and share the ideas. I have tried to approve them in my class and they “worked” well. Bearing in mind different learning preferences and abilities of the learners, these games are the ways to equal participation and responsibility in mastering the language. The games are to support different learning styles as well. I do hope   teachers will enjoy playing them together with their learners in class.

Twister review

Instructions

·        Teacher divides students in two teams.

·        Each team selects a student to represent the whole team on the twister mat.

·        Both representatives stand on both sides of the mat.

·        Teacher asks a question. The student to answer correctly puts a hand or foot on the mat.

·        If the student answers incorrectly the teacher spins the wheel and the student must move to the random colour.

·        The student who falls first looses the game.

Toss a question

Instructions

·        Teacher directs all students to write a question on the piece of paper.

·        Students crumple their paper into a ball and toss it to another student who then must answer the question before returning it.

·        This process can continue for several minutes.

The quiet game

Instructions

·        Write the names of the students on the board with 12 vertical lines next to each name.

·        Tell students that every time they talk they will lose the point.

(This is a kind of silly game but it helps you to settle down a rowdy group)

Story twice

Instructions

·        Teacher directs students to work in groups of 3-4.

·        Each student in group contributes two sentences to a story.

·        After each student has contributed everybody must retell the story omitting some letter/word.

·        The teacher should organize groups to support various ability levels

 

Speed read

Instructions

·        Teacher directs students to work in groups of three.

·        Student 1 sets the timer for one minute and shouts “Go”.

·        Student 2 reads as many words as possible and student 3 checks for accuracy.

·        This can be done in several rounds.

·        The student who pronounces the most words correctly wins.

·        Teacher should organize pairs to support various ability levels.

Say and switch

Instructions

·        Teacher calls down to answer the question or to continue the sentence.

·        Teacher stops a student at the end of the sentence and asks another student to pick up where the previous student left off.

·        This process continues until everyone has had a chance to contribute.

·        Teacher should judge when it is appropriate to call on the student.

This activity should be challenging for everybody, while still providing an excellence chance for everybody to contribute.

Quick questions

Instructions

·        Before the game begins each student must generate couple questions about the topic.

·        The teacher directs students to sit in a circle and selects one student to begin the game.

·        The first student points to another student and asks a question.

·        If student answers correctly, he/ she may point to another student and ask a question.

Persuasion

Instructions

·        Teacher labels the 4 sides of the classroom: Strongly Agree, Agree, Disagree and Strongly Disagree.

·        Teacher asks a controversial question.

·        Students stand on the side of the room that matches their opinion.

·        Student debate the issue, moving to a different side if they change their minds.

Pass the chicken

Instructions

·        Teacher directs student to sit in a circle and passes a rubber chicken to the first student.

·        Teacher asks student holding a rubber chicken to name 5 words connected with the topic and instructs him to pass the chicken.

·        As soon as the teacher says “Pass the chicken” the student passes the chicken to the right and starts listing the things.

·        Students quickly pass the chicken around the circle

·        If the student lists five things before the chicken makes its way round the circle, the last person holding the chicken is not “It”.

·        If the chicken returns to the original student before he/she can name five things, the original holder is still “It”.

Dictionary deception

Instructions

·        Teacher writes an unfamiliar word on the board.

·        Teacher writes down the definition of the word on a sheet of paper.

·        Students write what the word means on the pieces of paper.

·        Teacher collects the definitions and reads them aloud while students listen.

·        Teacher reads definitions once more and the students vote for the definition they think is the real one.

·        Students earn the point for selecting the correct definition.

·        The student with the most points at the end of the game wins.

 


 

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